I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide). I’m not sure how to best capture that in an archetype.
Would you suggest combining something like the Tainted and the Hallowed (from the playtest archetypes), or would a wider interpretation of something like the Fae be better suited?
If using something from one of the playtest archetypes, also, how do you manage the conversion of concepts like marking experience?
Thanks!