Hey guys 🙂 mc’d my second session of US today. The story is starting to thicken, got 3 threats i need to flesh out for later.
We had a great time, even if the amount of npcs generated through moves can be a bit overwhelming at times. There ‘s one part my players have trouble with (and me too) : corruption.
Only some of my (5) players have marked 1 corruption. I suppose I should be more hardcore with the scenes I frame, but none of my players seem to seek out corruption advancements. But reading reviews and comments, the corruption system seems to be the heart and highlight of the game. Anything I’m missing ? Or is it supposed to be a slowburn ?
Any input on how you handled corruption at first ? Thanks a bunch 🙂