cortex jackal Did you disable comments on your thread about Matrix moves? I don’t see the icon to add one.

cortex jackal Did you disable comments on your thread about Matrix moves? I don’t see the icon to add one.

cortex jackal Did you disable comments on your thread about Matrix moves? I don’t see the icon to add one.

Google Maps is probably my number one game research aid.

Google Maps is probably my number one game research aid.

Google Maps is probably my number one game research aid.

Originally shared by Josh Roby

In our Sprawl game tonight, the operatives are infiltrating the island-wide factory on Zanzibar. So of course they loaded up some driving directions. As you do.

For Toronto, Toronto-adjacent, Toronto-friendly, and potential Toronto fans, I’ll be at BreakoutCon.

For Toronto, Toronto-adjacent, Toronto-friendly, and potential Toronto fans, I’ll be at BreakoutCon.

For Toronto, Toronto-adjacent, Toronto-friendly, and potential Toronto fans, I’ll be at BreakoutCon. I’m not sure what I’ll be running yet.

Originally shared by BreakoutCon

We needed more cyberpunk at BreakoutCon 2017, so we invited Hamish Cameron, designer of The Sprawl RPG, as another great guest!

To find out more about this mission-based cyberpunk action and the Kiwi who brought it to you, or to register, check out:

https://breakoutcon.com/index.php/2016/11/15/hamish-cameron-confirmed-for-breakout-2017/

https://breakoutcon.com/index.php/2016/11/15/hamish-cameron-confirmed-for-breakout-2017/

Ugh.

Ugh.

Ugh. G+ has been a little aggressive on moderation apparently and quarantined a few legitimate posts (along with one spam).

In particular, this one by Gregory Daily: https://plus.google.com/u/0/116455550557119375940/posts/AcgTjtsJ1Cp

And this one by King in yellow: https://plus.google.com/u/0/109291030863781869288/posts/9QMoTtM87Ym

If you post something and it doesn’t show up, shoot me a message and I’ll double-check the moderation queue.

The Iron Immortals podcast uses the mission structure of The Sprawl to set up a heist in Dungeon World.

The Iron Immortals podcast uses the mission structure of The Sprawl to set up a heist in Dungeon World.

The Iron Immortals podcast uses the mission structure of The Sprawl to set up a heist in Dungeon World.

http://crookedthimble.com/index.php/2016/10/07/iron-immortals-episode-006-the-shattering-at-harrasreika-pt-3/

http://crookedthimble.com/index.php/2016/10/07/iron-immortals-episode-006-the-shattering-at-harrasreika-pt-3/

Attn: Security // Intel suggests love heist in progress // all facilities to red..

Attn: Security // Intel suggests love heist in progress // all facilities to red..

Attn: Security // Intel suggests love heist in progress // all facilities to red..

http://geekandsundry.com/4-heist-rpgs-ready-to-steal-your-love/

http://geekandsundry.com/4-heist-rpgs-ready-to-steal-your-love/

The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

Lowell Francis found a disconnect between his idea of the Legwork Phase after reading and his experience of play. I talk a bit about telescoping the Legwork Phase in the comments.

Originally shared by Jason Cordova

Here’s a link to Episode 73 of The Gauntlet Podcast. This one features a nice deep-dive on Uncharted Worlds, some OSR talk, and reflections on games like The Sprawl.

Thanks to my co-hosts Richard Rogers Andrea G and Lowell Francis. And thanks to Steve Mains for this week’s edit.

Cc: James Iles Kevin Crawford Hamish Cameron Symbaroum Team Sean Gomes James Mullen

Enjoy!

http://www.gauntlet-rpg.com/the-gauntlet-podcast/episode-73-godbound-symbaroum-the-final-voyage-of-the-selene