I’ve played some Dungeon World before and am almost through the rulebook of the sprawl.

I’ve played some Dungeon World before and am almost through the rulebook of the sprawl.

I’ve played some Dungeon World before and am almost through the rulebook of the sprawl. My group and I have gone through half of the preparing to play and we’ve gotten a pretty solid Sprawl built to play in. A cyberpunk Vancouver that was once a hub of Russian invasion on America. I’m very excited to get going but I need some advice on how to structure time in the game. I think I can get them started easily by just saying “where are you guys hanging out?” or something like that. But I’m wondering how I can smoothly transmission into the getting the job move. I’m just starting into the chapter about missions but I’m just hoping for some words of encouragement about how to link scenes and stuff. The “putting it all together” of CH. 9 helped a lot! Anyone got tips for a rookie MC for PbtA. 

So a friend and I started experimenting with v0.2 and were having a blast.

So a friend and I started experimenting with v0.2 and were having a blast.

So a friend and I started experimenting with v0.2 and were having a blast. Thought I’d share our first sprawl experience.

Location: Phoenix AZ.

Corporations: Ingen – (innovative genetics) – Biotechnology / genetic modification – Government contracts for bio-warfare

HZN – (Horizon) – Agri Corporation who secures visas for immigrants from mexico to work in the US with strict contracts where the people are pushed into indentured servitude basically.

Nubian Gold – Started as a porn production company who evolved into a national multimedia corporation with hands in literally every media genre out there. Their advances in simtim cannot be matched 😉

FeatherTech (“Feather”) – Highly innovative technology firm which is involved in a tech war with Vidrio

Vidrio – Mexican tech company which keeps staying one step ahead of Feather on the market. 

We kicked it off with a fixer named Winston who really liked the hustling move. His character concept was that he takes especially good care of his crews and his jobs so we made a custom move for him called: 

Protective Boss: You are especially watchful over the jobs you set up and supportive to your crews. As a result your jobs are more likely to be successful because you make yourself more available to your contacts. You get +1 to Hustling rolls but must also take +1 when rolling for obligations. (hoping for feedback on this)

The idea was that his jobs are more likely to succeed but he’s easier to find. 

We started out with one of his Missions against Vidrio. He stole a piece of expensive art from the Vidrio HQ in Mexico for an exec at Feather as a kind of revenge (slap in the face) for what was happening in the markets. 

He payed for his cybernetics by owing a gang (Los Muertos) for the stolen and illegally installed tech. 

Within the space of an hour we had a very intricate plot which involved immigration laws manipulation, water shortages and riots, marginalization of corp owned indentured servants, extortion against the “government”, stealing precious art, and a good tech war between two corps just for good measure.  

No extensive GM story prep, yet we have more intricate and captivating story arcs than I’d have ever come up with on my own. 

-Brought to you by: The Sprawl 

Hey all.

Hey all.

Hey all. Pretty new to PbtA games. The Sprawl seems to have lots of clocks. Which is cool because it seems like it should  make the story feel complex I just don’t know how I’m supposed to manage various clocks.

First: When should I advance them other than when the mechanics tell me to do so?  ie. during the links phase of worldbuilding/character creation. 

Second: When a clock advances, what should that look/feel like in the game? I understand the clocks as story arcs concept but am struggling with how I’m going to actually apply it. 

I missed the kickstarter so I only have the v.0.2 currently but I’ve found the 0.3 playbooks and moves and will be using those for my first session. 

Thanks to everyone who has posted about MC first session advice. I’m seriously so pumped for my playgroup to dive into The Sprawl!

Also, if anyone has a way that I can contribute to the community I’d love to help. I want this to be a book so bad!