What are people’s thoughts on playing a synthetic character like Data or a Geth from Mass Effect?

What are people’s thoughts on playing a synthetic character like Data or a Geth from Mass Effect?

What are people’s thoughts on playing a synthetic character like Data or a Geth from Mass Effect? Would you allow it or do you think it would be too hard to make work with the rules? Personally I think I would allow it in a game, as long as they’re roughly humanoid.

I have a question about the “stun” upgrade on weapons.

I have a question about the “stun” upgrade on weapons.

I have a question about the “stun” upgrade on weapons. It’s always seemed to me like its somewhat punishing to have it cost an upgrade, since its more like a sidegrade to me, as stunning an enemy can be better than killing them, but isn’t always. As well, some weapons make sense to have the stun tag and another tag (namely how they stun), like Chemical, Concussive, or Shock. But a taser doesn’t really strike me as a class 2 weapon, even though it would be Stun/Shock. Any opinions that can help me wrap my mind around this?

Question about combat – I’ve only played a couple sessions, and both have been with different GMs, both of whom have…

Question about combat – I’ve only played a couple sessions, and both have been with different GMs, both of whom have…

Question about combat – I’ve only played a couple sessions, and both have been with different GMs, both of whom have handled combat differently. Now, it says in the book that there’s only one roll for Launch Assault or Open Fire, and then depending on the result, the GM and player narrate the following fight. The way I interprete that is you make a roll, then (on a success) clean up the “threat” you made it against, whether that is all the enemies around or just one group of them. Then, against a different threat, you would make another roll. But one of my GMs handled it where you make the roll, then just deal with a single enemy, or just a few, but then that roll persists, you could say, for the entire battle, and whatever combat action you take automatically has that level of success. I know this is a confusingly worded post, but some explanation on the system would be appreciated. Thanks!