Heres some feedback- I’ve run 1 game and played 2 at various cons.
Heres some feedback- I’ve run 1 game and played 2 at various cons. I did like the coverage of the various urban fantasy tropes, and loved being able to play an Highlander-esque immortal. Thats a 20 year old dream realised.
One thing I and others like Neil Gow observed is that the playbooks need some.. ooomph, or a bit more meaty provocation in the style of Apocalypse World or Monsterhearts.
For example could the questions on each Skin be made unique instead of standard 3 that get repeated a lot?
Who are you?
How long have been in the city?
What do you desperately need
e.g. Wolf “How many did you kill when you first changed?”
Vampire “What do you regret you can never now do in daylight?”
Monsterhearts does some hard framing in its questions for Strings, and that is part of what is missing here- the questions are too generalised and open. But they are also a bit dull (“How long have you been in the city” vs say “Why cant you leave the City?”) and need something to sex them up, make them a bit more challenging.
Some of the moves are a bit dull too, and again a revision to see how they can be made a bit more provocative/challenging/defining would be good, even if mechanically the same, they need a bit of flavour (such as the roll with X instead of the normal Y in situation Z type ones)
Some feedback on the Intimacy moves (originally from Kickstarter comments page).
I played in Chirags 2.0 playtest game and thought some of the Intimacy moves needed punching up, as a few seemed pretty dull, or dont really fit the theme. Specifically…
Hunter has an interesting sex move (honest questions) but how is it in theme to the Hunter? Wouldnt it work better for the curious Aware? Indeed you might be better swapping the Hunter and Aware sex/intimacy moves (since supernatural sex seems to be a trangression for the monster hunter, it fits better for gaining corruption). But also include an effect for intimacy with a Mortal too, since just marking corruption or no effect is fairly dull.
For the Fae, wouldnt an exchange of promises work better with intimacy (a 2 way street) rather than it being a demand? Perhaps they can refuse if the Fae doesnt give them a promise in return?
The Immortal shouldn’t be about saving lovers- their tragedy is they always outlive their mortal loves, so the Intimacy move seems out of theme. Giving up their Immortality to save their love on the other hand might be an interesting (if archetype-destroying) intimacy move. Definitely needs punching up or changing to something like the Vamps intimacy move about owing them a debt or giving them a glimpse of your past (flashback time?).
Oracle & Spectre & Veteran- reasonable, no issues.
Vamp- reasonable
Wizard- this seems to be the Harry Dresden rule. Not sure what the logic of marking Faction is with the wizard than say another character type? What are you going for there?
The Wolf- reasonable, though you might go for the Monsterhearts version instead of you have a bond until one of the 2 of you is intimate with another partner.