I know that there are some more complex Character Sheets in this community but I had need of a simple 1 page version.

I know that there are some more complex Character Sheets in this community but I had need of a simple 1 page version.

I know that there are some more complex Character Sheets in this community but I had need of a simple 1 page version. Think of it as a paper version in electronic form. No calculations or anything fancy, just a form for you to fill out.

Not sure if anyone else has need of a very simple CS but I wanted to share it. I adopted the look from Lachiel Vaher ‘s Roll20 sheet. I really liked it and thought it flowed well.

Recently my hunter, a Monstrous Were-Panther, picked up Unquenchable Vitality as new move. UV reads as:

Recently my hunter, a Monstrous Were-Panther, picked up Unquenchable Vitality as new move. UV reads as:

Recently my hunter, a Monstrous Were-Panther, picked up Unquenchable Vitality as new move. UV reads as:

Unquenchable Vitality: When you have taken harm, you can heal yourself. Roll +Cool.

On a 10+, heal 2-harm and stabilise your injuries.

On a 7-9, heal 1-harm and stabilise your injuries.

On a miss, your injuries worsen.

It seems counter intuitive that a move that heals you has the chance to injure you more. Now it does not say take harm on a failure, but I was thinking more along the line of taking a 0 harm move when you fail. How have others handled it?