The basic move Aide or Interfere sounds pretty bad thinmg to do, which I don’t think is thematic with all the…

The basic move Aide or Interfere sounds pretty bad thinmg to do, which I don’t think is thematic with all the…

The basic move Aide or Interfere sounds pretty bad thinmg to do, which I don’t think is thematic with all the teamwork going in the superhero genre. Or should the 10+ be choose 2?

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign.

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign.

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign… a port from our present campaign.

Question; how does one structure a chase structure in game? I have not ran Apocalypse Engine games and only played few con games with Apocalypse World and Monsterhearts and the move structure isn’t intuitive. I didn’t find “chase” term in the doc.

First thought was to make the chase itself a opposotion with set consequences it cantake and add few moves on it… Is there an example on chases in World in Peril and I just missed it skimming the book and searching the Chase term?

Thanks on advance. 🙂