I’m new to the Masks group, so sorry if this has been covered.

I’m new to the Masks group, so sorry if this has been covered.

I’m new to the Masks group, so sorry if this has been covered.

Looking at the KS, with six sets of dice, does that imply a group size limit of six? I ask because my group, which would have seven players, is interested in it.

Thanks!

I noticed that Unlock your Moment of Truth appears once before the line and once after the line on each playbook.

I noticed that Unlock your Moment of Truth appears once before the line and once after the line on each playbook.

I noticed that Unlock your Moment of Truth appears once before the line and once after the line on each playbook. Can you do it twice? 

Two questions, both of which have likely been presented elsewhere:

Two questions, both of which have likely been presented elsewhere:

Two questions, both of which have likely been presented elsewhere:

* How do you represent physical injury that doesn’t lead to an emotional condition?

* On the GM reference sheet, there’s references to paragon and generation moves; are those’s described anywhere?

Places I go for inspiration in this kind of genre are:

Places I go for inspiration in this kind of genre are:

Places I go for inspiration in this kind of genre are:

Legion of Super Heroes (the older the better)

Teen Titans

Teen Champions

Runaways

The Incredibles

PS238

Sky HIgh

X-Men comics that actually are about the younger kids at the school

I’m sure there’s more, but that’s my small list right now.

Some additional inspiration thoughts – Kirkman’s Invincible (the early issues) and Ellis’ DV8 (quite dark).

Some additional inspiration thoughts – Kirkman’s Invincible (the early issues) and Ellis’ DV8 (quite dark).

Some additional inspiration thoughts – Kirkman’s Invincible (the early issues) and Ellis’ DV8 (quite dark).

Just wanted to plug Worm, a web serial about young heroes in a city that’s seen generations of heroes and where the…

Just wanted to plug Worm, a web serial about young heroes in a city that’s seen generations of heroes and where the…

Just wanted to plug Worm, a web serial about young heroes in a city that’s seen generations of heroes and where the line between right and wrong is very blurry. I started reading recently and Masks seems like a very good match. maybe it’ll give people some ideas!

https://parahumans.wordpress.com

So since the Bull starts out with Danger +2, what happens when they take the +2 Danger advancement?

So since the Bull starts out with Danger +2, what happens when they take the +2 Danger advancement?

So since the Bull starts out with Danger +2, what happens when they take the +2 Danger advancement? Do they have to rearrange their labels first or what?

Just listened to the Indie+ demo game while working and I’m psyched to play!

Just listened to the Indie+ demo game while working and I’m psyched to play!

Just listened to the Indie+ demo game while working and I’m psyched to play! Would not mind hearing more podcasts or actual play recordings if anyone knows of any…

So…I don’t get the Protégé power breakdown?  It might be the lack of book, or the lack of support heroes…..But…

So…I don’t get the Protégé power breakdown?  It might be the lack of book, or the lack of support heroes…..But…

So…I don’t get the Protégé power breakdown?  It might be the lack of book, or the lack of support heroes…..But the description of the power break down makes NO sense to me.  Can someone enlighten me on how its supposed to work.  I get everyone else.