I’m currently running a game of Masks on Sundays, and am considering starting up a second campaign of something…
Originally shared by Jamie Frost
I’m currently running a game of Masks on Sundays, and am considering starting up a second campaign of something different. It would be weekly, on either Tuesday or Thursday, with run time of 3 hours which I’m okay running a little long on, a start time of no sooner than 5pm EST and an end time of no later than 10pm EST. The medium would probably be Roll20 and Hangouts. Cast your votes regardless, but if you’d be interested in playing let me know your time and date preferences.
Potential campaigns are as follows:
Avatar FAE: I really like both Avatar series, and the setting is ripe for roleplaying. I ran a campaign in it once, but there were a couple of problems. The first was that I used a mishmash of Atomic Robo and Venture City, and it was too crunchy and weird; stripping it down to FAE with Aspect permissions doing most of the work should help that. The other issue is that it was too sandbox-y and I didn’t give there players much to latch onto, plus they didn’t have much hand in world building. To fix that, we’d carve out our space in the setting using A Spark in Fate Core.
Fellowship of the Mushroom Kingdom: One of the things I really like about the Paper Mario games is how they take all these characters who would ordinarily be power up pinatas and give them personalities and cultures. The sidekicks are really way more interesting than Mario! So I’d like to run a game where the PCs are nonhuman characters, like Bobombs and Shy Guys and Goombas and whatnot, who have to save the Mushroom Kingdom from a terrible threat while the plumbers aren’t around. The system would be Fellowship by Jacob Randolph.
Masks and Mechas: I like Masks, and I like giant robots, so why not combine them? The PCs would be young mech pilots, in a setting where mechs are as much a part of life as supers are in Halcyon City. This one will probably require the most work on everyone’s part to get right, because Masks requires that certain thematic elements be present and we’ll need to make sure the setting has them all.