A ChristMASKS Love Letter for Panic, the former Delinquent, now Doomed.
A ChristMASKS Love Letter for Panic, the former Delinquent, now Doomed. I’m incorporating the advance she took (move from another playbook: Kirby-Craft) and some consequences for her recent arrest and escape.
Dear Panic,
Ho ho ho.
Well, you’re sprung. But you were locked away from your cloak for a little while. As soon as you get combobulated, you notice two important things: your right arm and the whole right side of your torso is cold to the touch. And there are tiny little horns starting to poke out of your forehead! Your immediate worry is about how to explain this to Uncle Cas and the rest of your family. Fortunately, your bangs are able to cover the horns…at least for now.
When you fish your phone out of the bag of belongings Kevin and his team snagged, your heart drops. There are sixteen missed calls and nine voicemails from Uncle Cas.
Dreading facing your guardian, and remembering that he’d said he’d have to tell your parents if you got arrested again, you decide to first check in at the Sanctuary. Edith is pleased to hear how you helped so many kids who’d been ensnared by the Rime Court to possibly get free. (In your telling, you minimize the fact you’d handed them over to the Forge.) But she is distraught by the ever-growing effects of your curse. She thinks the teleportation powers you discovered are not safe to rely on. “You’ll just turn faster that way, Elodie. But if it’s transportation you need, the Sanctuary can provide.”
With Edith’s help, you summon a ship made of bones.
Tell us about your bone ship. What does Panic call it? And what’s the exotic fuel source you’ve chosen for it?
Then, it’s time to talk to Uncle Cas. You have a plan: come clean about the prison thing, and let him know you’re actively planning to tell your parents (and, most frighteningly, your mom) about your superhero exploits. You talked to your aunt about it and everything! Surely that should be good enough for him, right? You can even show him your bone ship and offer to bring him along to Greenville.
Roll +Mundane. [If you don’t know this, I can tell you soon.] On a 10+, you mostly get what you want. But choose one complication. On a 7-9, choose two.
You frighten Uncle Cas with your powers and the danger you’re in. Mark your doom track.
Uncle Cas’s distressed emotional reaction to your situation rattles you. Mark a condition.
Demonstrating your bone ship summoning without Edith’s guidance leads you to overexert yourself. Mark your doom track.
On a miss, Uncle Cas is teary-eyed but stern. He wants you to understand how in over your head you are. Choose one of the above complications, and the GM will shift your labels. Cas shows a copy of the letter he’s already mailed to your parents. If you want to break the truth to the Greenville family your way, you’ll have to beat the postal service there.
Well, no bones about it, Panic. Christmas is a time for family.
XXOO,
Your Gamemaster
P.S.: Stay tuned, other Salvatores. I hear jingle bells on their way. Jingle. Jingle.