My first session was a great success, so now I’m back with another mystery asking for input and constructive…

My first session was a great success, so now I’m back with another mystery asking for input and constructive…

My first session was a great success, so now I’m back with another mystery asking for input and constructive criticism!

My goal for this mystery is to show the hunters more of what MotW can offer: evil humans, crazy monsters, and a more confined location. That being said, I’m wondering if I went a tad overboard on my monster for this one.

Please let me know what you think! Also, please excuse my formatting (or lack thereof).

https://docs.google.com/document/d/1QdXYPo9yQazHrFfFMRCQYpxw1-NdhhD7gf8Gxqf419o/edit?usp=sharing

Looking for some ideas.

Looking for some ideas.

Looking for some ideas. I plan to have a person running a private mental institution for nefarious purposes. I am thinking either to create a nightmarish reality or just as a means of finding and stealing people living on the margins….. those having no friend or family contacts for the purpose of doing something bad.

And good thoughts on something that isn’t overly cliched and could be frightening/creepy ?

Investigate a Mystery – Revisited – back to the drawing board

Investigate a Mystery – Revisited – back to the drawing board

Investigate a Mystery – Revisited – back to the drawing board

First of all, I want to send out a huge thank you to everyone who read, commented, and most especially tried out this revised move!

The feedback has been very enlightening – but what it’s telling me is that I need to go back to the drawing board.

I will be back here when I’ve had a chance to get it into play at my own table and have a new revision to share.

Thanks again to this awesome, engaged, community!

A few sessions ago, my hunters found a grimoire during a mystery and ended up keeping it.

A few sessions ago, my hunters found a grimoire during a mystery and ended up keeping it.

A few sessions ago, my hunters found a grimoire during a mystery and ended up keeping it. To make the grimoire feel more real, I gave them a list of summoning spell titles and have prepared a corresponding monster for each spell. I liked how the monsters turned out, so I figured I would post them here! Feel free to use them exactly as they are or change ’em up completely!

A couple notes…

1) Keep in mind that none of these monsters (with the exception of the Salmon of Knowledge) have seen play yet, so I can’t personally vouch for all the mechanical stuff. Tweak as you see fit.

2) Since these are monsters designed to be summoned and not the centerpieces of their own mysteries, I created some new monster motivations, such as the Worker (to carry out a job or mission) and the Survivor (to act in self defense). Again, you may want to tweak these depending on what you have in mind for your mystery.

2) Of course, you don’t have to follow my lead and introduce a grimoire into your game, but y’all, it’s such a fun wild card. Tonight my hunters summoned the Salmon of Knowledge in the middle of a mystery thinking it would help them, and in their hubris nearly got themselves killed trying to eat the damn thing before either one of them bothered to Investigate or Read a Bad Situation. We were all in tears with laughter by the end. Bottom line is that I highly recommend saying the phrase “try to kick the Salmon’s ass” at least once in your life.

SUNSPOT, N.M.

SUNSPOT, N.M.

SUNSPOT, N.M. — At a small solar observatory tucked away in the woods of a national forest here, scientists and other personnel were commanded last week to leave at once. A week later, the facility remains vacant, and no one is willing to say why.

https://www.washingtonpost.com/world/national-security/a-solar-observatory-in-new-mexico-is-evacuated-for-a-week-and-the-fbi-is-investigating-no-one-will-say-why/2018/09/14/ea006a96-b78b-11e8-a2c5-3187f427e253_story.html