Kickstarter backers: a new update is coming shortly, with some sketchy news you might be excited about!

Kickstarter backers: a new update is coming shortly, with some sketchy news you might be excited about!

Kickstarter backers: a new update is coming shortly, with some sketchy news you might be excited about! 

I’m going to be running some one-shots of Night Witches soon and so today I went and checked out the introductory…

I’m going to be running some one-shots of Night Witches soon and so today I went and checked out the introductory…

I’m going to be running some one-shots of Night Witches soon and so today I went and checked out the introductory PDF. 

It looks really great — like exactly the thing I wanted when our crew was playtesting.  We’ll be playing our one-shots in early December if feedback is useful.

Interesting thought, the comparison with Space Alert (or Escape From the Forbidden Temple, etc – cooperative…

Interesting thought, the comparison with Space Alert (or Escape From the Forbidden Temple, etc – cooperative…

Interesting thought, the comparison with Space Alert (or Escape From the Forbidden Temple, etc – cooperative systems-thinking games) hadn’t occurred to me!

Ok, another WW2 genre that Night Witches might provide the basis for: PT Boats in the Pacific or RN Coastal Forces…

Ok, another WW2 genre that Night Witches might provide the basis for: PT Boats in the Pacific or RN Coastal Forces…

Ok, another WW2 genre that Night Witches might provide the basis for: PT Boats in the Pacific or RN Coastal Forces in the Channel, possibly moving on to the Mediterranean.

Skill, Luck, Guts; and a mission/ duty station structure.

For those of you backing the project on Kickstarter, we’ve added a bunch of new drafts to the shared rewards folder,…

For those of you backing the project on Kickstarter, we’ve added a bunch of new drafts to the shared rewards folder,…

For those of you backing the project on Kickstarter, we’ve added a bunch of new drafts to the shared rewards folder, including:

>> Printable Duty Stations

>> The Introductory scenario, and

>> The one-shot scenario

These are drafts, so if you see any issues or have other feedback, feel welcome to let us know!

If you’re not sure where to look, the link to the shared folder is available in the first backer update:

https://www.kickstarter.com/projects/bullypulpitgames/night-witches/posts/1033677

Will there be anymore stretch goals added to the campaign? Steve Segedy Jason Morningstar

Will there be anymore stretch goals added to the campaign? Steve Segedy Jason Morningstar

Will there be anymore stretch goals added to the campaign? Steve Segedy Jason Morningstar 

Initial sketches for the two new pieces from RST Longmore are completely amazing.

Initial sketches for the two new pieces from RST Longmore are completely amazing.

Initial sketches for the two new pieces from RST Longmore are completely amazing. Rich has the ability to take general art direction and work it up into dynamic, precisely composed pieces with energy and pathos. And that’s on top of his technical accuracy, which was absolutely essential to me for Night Witches. Dude knows how to draw an airplane, but he’s an artist. And a professional – always with accurate estimates of time, always on time, always ready to make adjustments, all with a great attitude. 

I can’t wait to show off his new work for the game! It’s so good. 

To whet your appetite, here is my initial art direction:

1. A trio of PO-2s with dashing stripes flying in bright daylight in peacetime, over fields of wheat or other idyllic landscape. Planes have “НКЗ СССР” or “Наркомзем СССР” written on the sides – they are agricultural crop dusters. The pilots are women – perhaps one’s hair flies free, and the navigators behind them are men, flight instructors. The women are ecstatic, waving to one another the men are taciturn.

2. Night. A PO-2 dominates the frame, a tangled upside-down wreck, barely recognizable. The pilot hangs upsisde down from her seat, dead. The navigator, helmet off, is pressed up against the wreckage, a Tokarev pistol in her hand. Silhouetted against the horizon, bathed in moonlight, seen through a gap in the wreckage, a pair of armed figures approach, their outlines indistinct but menacing.