In the newest issue of Uncanny Echo over at my Patreon, musicians who have made a bargain with the devil band…

In the newest issue of Uncanny Echo over at my Patreon, musicians who have made a bargain with the devil band…

In the newest issue of Uncanny Echo over at my Patreon, musicians who have made a bargain with the devil band together to hatch a plan to get their souls back.

Each issue is small, around 15-20 pages each, assumes you know how to play PbtA, and leverages that to make rules-light one-shots that all end up contributing to a meta-narrative in a nebuelous city where these strange events unfold.

https://www.patreon.com/posts/uncanny-echo-6-19117336

Hey.

Hey.

Hey.

Small announcement mostly for Polish speaking part of community.

Me and my friend are now sharing our Dungeon World experience. Our channel Rolplejowo.pl offers streams and videos of our sessions. Gole is to popularise PBTA systems in Poland. We might make some English language content too. Please share, like and subscribe. Links below. Thanks!

YT channel https://www.youtube.com/channel/UC5DCSYNLtZtddv8ylqw2NYg

Facebook Page https://www.facebook.com/rolplejowo/

Apocalypse World – session zero.

Apocalypse World – session zero.

Apocalypse World – session zero.

So we finally got to play AW last night. Our group consists of –

Paul as Boo, an Angel.

Rick as Marlon, a Driver.

John as Sundown, a Brainer.

Bard as Emmy, a Maestro’ d.

Dave as Keeler, a Gunlugger.

After playbooks were chosen, moves picked, and looks decided on, we did the Hx thing, going round the table. I frantically wrote notes on index cards, to detail the relationships, but also recorded the session on an MP3 player, so I can listen again if I need to.

The group are based at “The Pig Pen”, which is the Maestro’s establishment. The main attraction is the fights, supplemented by booze and sex. We’ve got bare knuckle brawls and mud wrestling babes in two rings in the bar. The bar is in an old roadhouse at back of a rundown gas station (pre-fall this was a common amenity along the roads).

Nearby, about 12 miles away, is the town of New Jerusalem. It’s run by a preacher called Moon, and presided over by the local Sheriff. The folks there don’t tolerate booze, sex or fighting in town limits, so regular old battered, battery powered buses run out to the pig pen, so the townies can get their jollies. Naturally some folk are not best pleased about that.

We also have a biker gang run by Jackson, who unknown to most, is the preachers half brother.

I set a few scenes where the players could role play their characters, but was dissapointed by the lack of any real buy in. I had the driver and brainer approaching the town, in the big old muscle car, engine throbbing in the sunset, along the arrow straight road. Cue players – go! Nothing! OK, so what do you guys talk about? “Nothing – we can speak volumes with a single glance”. OK, cool, let’s note that one for the future.

We had the others in the bar, watching the fights and wrestling. OK you’re all there drinking – go! Nothing! Maybe I should have thrown an NPC in their face, all drunk and nasty?

All the group seemed to totally ignore all the relationships formed during Hx, and expressed strong dislike for any “inter party conflict”. Hmm, so I’ll have to provide all the impetus and antagonism they need. I think we’re missing out on a big part of the game there, but will make a story of “us vs them” to accommodate. After all, it’s their story. I’m sure conflict will arrive soon enough, and I’m really looking forward to find out how the story develops…

Did I have too high expectations from the group maybe? Any advice on how to encourage role play appreciated. Any other advice you guys can provide also appreciated. I’ll be doing threat maps etc. later this evening (+1 GMT here, UK time).

Some love for The Sprawl on Kotaku! Checkit, Hamish Cameron!

Some love for The Sprawl on Kotaku! Checkit, Hamish Cameron!

Some love for The Sprawl on Kotaku! Checkit, Hamish Cameron!

https://kotaku.com/dming-a-roleplaying-game-wasn-t-as-scary-as-i-feared-1826388101

https://kotaku.com/dming-a-roleplaying-game-wasn-t-as-scary-as-i-feared-1826388101

Version of 3.8 of Impulse Drive is now available. Big changes in this version so check them out!

Version of 3.8 of Impulse Drive is now available. Big changes in this version so check them out!

Originally shared by Adrian Thoen

Version of 3.8 of Impulse Drive is now available. Big changes in this version so check them out!

https://adrian-thoen.itch.io/impulse-drive

http://www.drivethrurpg.com/product/190933/Impulse-Drive-Preview

Yesterday, we conducted a Frankenstein PbtA experiment: we each picked two moves from different PbtA games and threw…

Yesterday, we conducted a Frankenstein PbtA experiment: we each picked two moves from different PbtA games and threw…

Yesterday, we conducted a Frankenstein PbtA experiment: we each picked two moves from different PbtA games and threw them together in the melting pot to see what kind of game they suggested. The moves could be from anywhere in each game, so basic, peripheral or playbook, but the concept required that they all be treated as basic moves for our game.

We ended up with moves from Dungeon World, Velvet Glove, Apocalypse World and Masks, among others: the combination of these lead us to create a setting about magical female spies for a fantasy kingdom who went into situations to prevent wars and other conflicts from breaking out! It was epic and fun and we even got a serious story out of it in which our characters judged and executed a young noble.

It briefly gave me the urge to compile an encyclopedia of PbtA moves and pack it with rules for the ‘create your own unique game & setting’ our MC presented us with.

Some of the inspiration came from Crowsmantle, which encourages players to collaborate in creating entirely new moves and other mechanics for the game; our MC for that just thought “Hey, you could just use existing moves from other games,” and it snowballed from there.

PBTA folks: How literal are you with interpreting questions from investigative or interrogative Moves like Read a…

PBTA folks: How literal are you with interpreting questions from investigative or interrogative Moves like Read a…

PBTA folks: How literal are you with interpreting questions from investigative or interrogative Moves like Read a Sitch and Read a Person? I find I’m pretty abstract in interpreting them, depending on the circumstances when the Move is rolled.

Do you let the player ask a question in their own words and then interpret the answer through the list?

Richard Rogers will be hosting an Apocalypse World mini campaign with games once every two weeks, guaranteed!

Richard Rogers will be hosting an Apocalypse World mini campaign with games once every two weeks, guaranteed!

Richard Rogers will be hosting an Apocalypse World mini campaign with games once every two weeks, guaranteed!

First game was last night. Sign up for the next one while there are still seats available.

https://lookingforgm.com/listing/6ea5d257-4e55-4049-8085-cd5aabf7d65e

http://www.lookingforgm.com