Me again. I hope for the last time.

Me again. I hope for the last time.

Me again. I hope for the last time.

Tomorrow we’ll play.

My last question.

In a combat lesser minions die with a 10+.

If i have weapons able to shot multiple times, i’ll kill more; as narration tell me.

But a more important villain?

I think it’s not fun kill him with a single shot.

Thanks.

One of two bits of musing about possible factions.

One of two bits of musing about possible factions.

One of two bits of musing about possible factions.  As I am a low plagiarist and scavenger of things that Ought Not Be Mixed, I can’t even ask that folks not file off the serial numbers and change the paint job.

(This is, of course, the sort of thing that a GM is not really supposed to do…prebuilding the setting is a habit I am unlearning, bit by bit!)

A fantastic looking space opera setting. Really looking forward to it. Love the helmet design.

A fantastic looking space opera setting. Really looking forward to it. Love the helmet design.

A fantastic looking space opera setting. Really looking forward to it. Love the helmet design.

Dungeon World is also based on the Apocalypse World rules, and on the dungeon-world.com page’s downloads there is a…

Dungeon World is also based on the Apocalypse World rules, and on the dungeon-world.com page’s downloads there is a…

Dungeon World is also based on the Apocalypse World rules, and on the dungeon-world.com page’s downloads there is a fan guide about the “philosophy” of running such a game, which depends on maintaining the back-and-forth flow that drives the game action (the GM introduces a situation or danger, the players get to respond to it with a Move, and the GM completes the situation as a result of player action.)

Maybe Sean can ask to borrow this essay and “sci-fi”-ize it?

https://dl.dropboxusercontent.com/u/3269630/dwdotcom/eon-guide/Dungeon%20World%20Guide%20pdf%20version%201.2.pdf

I picked up UW at DTRPG and I am really digging it.

I picked up UW at DTRPG and I am really digging it.

I picked up UW at DTRPG and I am really digging it. As I understand it, the default is to create the characters, then the factions/setting. My group has had a great time creating settings using Microscope (or homebrewed versions of such) and then creating PCs — seemingly the reverse to the UW default.

Any advice for doing this?