Change log:

Change log:

Change log:

-Clarification for rolling added – if there’s no plus, don’t add anything (just roll 2d6).

-Tweak to enemy location format

-Bit more guidance for character generation for characters that don’t have inherent super powers.

-Tweak to Negotiate.

https://www.dropbox.com/s/b9iijmjbjcaeqh5/WorldsInPerilalpha%200.4.pdf

Change log:

Change log:

Change log:

-Slight tweak to Take Down.

-More efficient villain template.

-Clearer character generation direction for powers.

(fluff is more going to come later with explanations and examples once I get back dev editing but I know character generation is a big thing so wanted to address it right away!

https://www.dropbox.com/s/q0dwzzwnehqaxgz/WorldsInPerilalpha%200.3.pdf

The latest draft currently being worked on.

The latest draft currently being worked on.

The latest draft currently being worked on. This is still pre-editing but taking into account a lot of initial feedback. (mostly concerning basic moves). The idea is to take into account as much feedback as possible and get the best game we can out there. Once Jonathan comes back with his edits they’ll be taken into account as well and I’ll change it out of an alpha stage.

https://www.dropbox.com/s/igs1ephifyoa1j5/WorldsInPerilalpha%200.2.pdf