tl; dr: our wronged picks the smite move from the divine playbook.

tl; dr: our wronged picks the smite move from the divine playbook.

tl; dr: our wronged picks the smite move from the divine playbook. Could her signature weapon be considered as a divine weapon for the smite move and so always count as a monster’s weakness?

Hi guys! The Wronged in my new game is an angel-hunter (establishing that angels are not always do-gooders). First mystery, they fight an angelic creature whose weaknesses are the will of god, the weapons of the devil, or a pure heart. They confront him in a church. She drops on her knees facing the holy cross and starts praying to get help from god in destroying this creature. Big magic, she already is in the right place saying the right words, but still needs to use magic to communicate with something. She obviously spends luck, et voilà, her hand cannon starts shooting holy bolts. More over, her 10+ kick some ass roll allows her to force him where she want him: she wants him in hell. She then proceeds to pick her new improvement: we’re deciding between +1 weird, or the Smite move from the divine playbook. Now, could her signature wronged weapon be considered as the divine weapon for the move to make it always count like a monster’s weakness? Thank you all for taking the time to read all of this!