I’m new to Monster of the Week. I just picked up the revised book from my FLGS on Saturday and I am tracking down playbooks.
Having never seen the old rules (and only just starting to get into the new ones), what are the differences between the old playbooks and the new ones?
The only thing popping out at me after a cursory look is the experience section (rolling highlighted rating in the old sets vs rolling a 6 or less in the new sets).
I am looking at the Luchador, Mad Scientist, Constructed, or Big Game Hunter playbooks (all using the “highlighted rating” experience language) and wondering if there needs to be anything else changed on them before I let my players use them?
Are we talking about a hand wave “experience works this way now, ignore that little bit”, a full stop “wait for the playbooks to get a revised treatment”, or something in between?
Thanks in advance for any responses. This game looks great and an excellent addition to my growing bookshelf of “powered by the apocalypse”.