This is a very preliminary draft of the core moves for what I’m calling “Antiviolence World.” It’s meant to be *…
This is a very preliminary draft of the core moves for what I’m calling “Antiviolence World.” It’s meant to be * World not for settings with no violence, but where the heroes don’t use violence except as a true last resort. I still want to let them do exciting things, have chases and investigations and pull off cons and interrogations. Probably need to add a generic interrogation move, or else fold that into the investigation one. Probably need to add some kind of act under fire/defy danger one too.
Stat names are completely tentative, as is the description of damage levels, ’cause I still don’t know what I’m doing with that. And playbooks are not fully even dreamed up yet. Probably that will take deciding more specifically what kind of setting I want to try first.
But comments are welcome. I just couldn’t seem to let this go and needed to try to find out if it’s headed anywhere useful.