I have been starting to implement the II rules into my games, when I realized one big weird oddity in the game: the Stroke mechanics for some reason create a new stat (Stroke), but leave it permanently tied to Audience.
Which means it IS your Audience stat…
But it has another name….
Wouldn’t it be less confusing to just tie the Stroke mechanics to the Audience stat entirely, and reference the Audience stat rather than Stroke as a new value? It seems to add a new mechanical term to the game where it is unnecessary.
Just a thought I had while reading through it some more this morning.