I am new to uncharted worlds and was wondering if i understood this correctly.

I am new to uncharted worlds and was wondering if i understood this correctly.

I am new to uncharted worlds and was wondering if i understood this correctly. Once stats are selected at character creation , they are pretty much set in stone and can’t be increased through experience?

I was wondering if this system can work without the rules about deciding a match before hand.

I was wondering if this system can work without the rules about deciding a match before hand.

I was wondering if this system can work without the rules about deciding a match before hand. I’m building a game as if all the craziness from the world of wrestling was in fact real, undead wizards , gods , vampires etc etc….

and I want combat and matches to progress with a realistic feel.

I love pbta and was wondering if I need to just remove that aspect of the system or perhaps adjust or rewrite it. any ideas or suggestions would be greatly appreciated.