I’ve been idly considering putting together a “World That Time Forgot” hack of AW, inspired by Edgar Rice Burroughs,…
I’ve been idly considering putting together a “World That Time Forgot” hack of AW, inspired by Edgar Rice Burroughs, Arthur Conan Doyle et al’s pulp fiction of primal lands, savage people and dinosaurs… I figured that it’s at the opposite end of civilisation from AW, and suffers from similar scarcity, savagery, and dangers.
So far I’m just brainstorming a list of potential playbooks, including:
Thunder Hunter – specialises in hunting megafauna.
Beast-Dancer – trains large dangerous pets.
Archer – hunts at a distance, from the shadows.
Shaman – wields spiritual influence.
Chieftain – responsible for the tribe.
Lorekeeper – draws on tribal and ancestral memories.
??? – gathering and scouting.
Warrior – specialised in fighting other people.
Trapper – sets snares, pits, logfalls, builds stuff.
Does this sound like an interesting exercise to anyone else? Can anyone suggest other playbooks that might be interesting, or offer suggestions about the spread I have now?