I’m planning to run Apocalypse World at a convention here in August.

I’m planning to run Apocalypse World at a convention here in August.

I’m planning to run Apocalypse World at a convention here in August. Initially I was thinking of using Hatchet City, but then I thought: how about a two-session game, with usual 1st session stuff in one slot and then a standard (though turbo-charged for pace) session the next day.

Any thoughts/advice?

Had a great moment in the last (3rd) session of our game.

Had a great moment in the last (3rd) session of our game.

Had a great moment in the last (3rd) session of our game. Newly arrived Battlebabe is angling to pick up Amy (an NPC). Aced his Seduce roll, but then the Hardholder intervenes to warn him off. After considering Going Aggro, a Manipulate suffices and the Battlebabe takes XP in return.

First real heat in a PC-NPC-PC triangle.

Afterwards the player mentions that he reckons Magnus is in love with Amy (forbidden fruit an’ all) and that he doesn’t intend to have sex with her, but maybe a custom move would be the trick.

Had a few thoughts and came up with this:

When Amy comes onto Magnus, he rolls+Cool

10+ No worries; you refuse her gallantly – she’s still smitten with you. Take +1 forward

7-9 Pick one:

• You turn her away, but you’re a little bit distracted by thoughts of Amy afterwards. Take -1 forward

• You reject her advances and leave her lying on the bed. Go pick a fight with someone

• You turn the conversation to meaningless trivialities and then head out to deck. Another PC is there, tell them a secret and give each other +1Hx

6- All three above OR You have hot sex with her for most of the night and the neighbours know all about it. You dump Amy the next morning over breakfast, sure it was never anything serious right.

All PCs aboard get +1Hx and Magnus loses this move.

Had my first session about a week ago; just finished writing up the fronts.

Had my first session about a week ago; just finished writing up the fronts.

Had my first session about a week ago; just finished writing up the fronts. I had three players (Hardholder, Savvyhead & Gunlugger) and it went pretty well. The other two players couldn’t make it, but they’ll be there on Wednesday and I’ll see if I can blend 1st session style with standard play to ease them in. Anyway, I know what playbooks they’re taking, so I have a loveletter for them

Starting a new game tonight (all AW newbies) and my first time running it.

Starting a new game tonight (all AW newbies) and my first time running it.

Starting a new game tonight (all AW newbies) and my first time running it. I’m tempted to offer XP to the players for producing a journal, character artwork or detailed maps in between sessions. Any thoughts?

Thanks!