The news is a really cool playbook. I like the way they already pissed people off even before the game begins.

The news is a really cool playbook. I like the way they already pissed people off even before the game begins.

The news is a really cool playbook. I like the way they already pissed people off even before the game begins.

A few years ago on barf forth Vincent Baker wrote about the different kind of effectiveness across playbooks and tried to explain that the battlebabe was efficient on a different axis as the others, “brainscape effectiveness” or something. I feel like this playbook — and, in a different way, the touchstone — are efficient the same way the battlebabe is. What do you think? Is there something there or am I seeing things again?

Apocalypse World 2E : since, to my knowledge, Vincent Baker hasn’t said anything yet about the MC side of the new…

Apocalypse World 2E : since, to my knowledge, Vincent Baker hasn’t said anything yet about the MC side of the new…

Apocalypse World 2E : since, to my knowledge, Vincent Baker hasn’t said anything yet about the MC side of the new barter rules, how would you use what’s in the playbooks right now? Like, what questions would you ask to the player who can’t pay rent? How would you react when a player says “I’m looking for a job”?

“So you’re out of the maelstrom and you came back with a piece of it. What do you plan to do with it?

“So you’re out of the maelstrom and you came back with a piece of it. What do you plan to do with it?

“So you’re out of the maelstrom and you came back with a piece of it. What do you plan to do with it?

-We’re gonna lick it of course!”

So please people gimme a hand here. “When you lick a fragment of the maelstrom…”

And so as it happens, I did a thing. It’s a apocalypse-powered version of Vincent Baker’s *kill puppies for satan*.

And so as it happens, I did a thing. It’s a apocalypse-powered version of Vincent Baker’s *kill puppies for satan*.

And so as it happens, I did a thing. It’s a apocalypse-powered version of Vincent Baker’s *kill puppies for satan*. 

say janet is trying to sneak into some senator’s mansion to snatch their precious alpaga bunny. senators mansions aren’t seven-eleven though so i ask janet to roll for taking the risk of alerting security, and she blows it with a 5. that means i get to fuck with janet, hard. i look down the “ways to fuck with them” list and pick “show them something bad is coming” on a whim, just to see her face. i tell her that while she was halfway through the garden, she steps on an empty can of coke with a big crushing sound. half a second later there’s a flashlight straight at her face, a harsh voice yells “you’re trespassing! don’t move!” and there’s barking and growling too and yeah, her face is worth it.

see? of course i picked something on the list and told the players because the player blew her roll; but i pretended it was because janet’s a dumb sack of meat who can never do anything right.

It’s full of typos and written by a non-native speaker, and you need the original game to make sense of it all, but here it is. I hope you like it. Feedback more than welcome.

https://drive.google.com/file/d/0B6-IIk0dptiAa0R2MTFMNGNoREU/view?usp=sharing

Three questions members of the church of Scientology ask children when performing a “sec-check” :

Three questions members of the church of Scientology ask children when performing a “sec-check” :

Three questions members of the church of Scientology ask children when performing a “sec-check” :

– What has somebody told you not to tell?

-Have you ever done something you were very much ashamed of?

– Have you ever gotten yourself dirty on purpose?

On a 7-9, choose 1…

https://en.wikipedia.org/wiki/List_of_Scientology_security_checks

New Apocalypse World session for our first table ever happens today, woo!

New Apocalypse World session for our first table ever happens today, woo!

New Apocalypse World session for our first table ever happens today, woo! But it’s been an awful while since we played those characters. I’m the MC, and thumbing through fronts and dangers and NPCs and custom moves and shit, and I can’t recall the circumstances of half of them. The players? I bet likewise.

I thought about love letters, but about what? The things we cared about six months ago, do we still care now? What would those love letters be about?

So now I’m thinking you know what this game needs? A second first session.

Good idea? Bad idea? Stupid idea?