Here’s a thing I came up with whilst fiddling with some rules ideas for Factions, Corporations and Enclaves in my …

Here’s a thing I came up with whilst fiddling with some rules ideas for Factions, Corporations and Enclaves in my …

Here’s a thing I came up with whilst fiddling with some rules ideas for Factions, Corporations and Enclaves in my  #TechnoirWorld  game. No use of my purposes though. A real #hackwitoutahome

This hack makes Apocalypse World stat pairs that contradict. This contradiction says something profound about the world. Think Praxis in Shock or the Number in Trollbabe (Magic/Fighting/Social). In A Wicked Age also has inspiring pairs (directly/covertly, with violence/with love, for myself/for others) though they don’t contradict mechanically in IAWA. 

Praxis-style stats: Take two stats ranging from +3 to -3, and make their ranges overlap; so when you take +1 with one stat, you’re getting -1 with the other. For example, Violence vs. Love:

 – If you pick Violence+3 then you get Love-3. 

 – Take Love+2, get Violence-2.

 – And take 0 and set both at =0.