Hello all. I’ve never played an PbtA game before, but am considering introducing UW to my group.
Can someone explain how descriptions effect the game? A lot of weapon and vehicle upgrades don’t seem to have rules, just descriptions. Also clothing types, follower descriptions, wound descriptions etc… Is this all color, or is there some AW convention I am not understanding?
Secondly, t does not appear that the GM can adjust the difficulty of a roll besides requiring a Face Adversity before the intended action. Is there precedent for giving players penalties for environmental effects, injuries etc…, or are all rolls the same difficulty, with the consequences for failure upping the stakes in difficult situations?
Acquisition for example: a Class 4 item is just as easy to find as a Class 0, assuming the Market sells both. Right?