Humans are the real monsters.

Humans are the real monsters.

Humans are the real monsters.

The Stranger https://docs.google.com/document/d/1JZpBBTzr7eLMpJxcTQzkmPzjP_IXUZLNfsIONjiOTyk/edit?usp=sharing

The Loser https://docs.google.com/document/d/1R0e2wFJPXUdOE7qTrpNRaaWoDH26_LZbAZHV6hNpEo4/edit?usp=sharing

The Genius https://docs.google.com/document/d/1ZvyHfDGjYZ1MpKuFXOHLNLrynkc9gsZ_1LjIxRQRE8w/edit?usp=sharing

Workshopping welcomed, and needed.

The Stranger was previously the Shadow, with elements that have now been split into a separate Skin, the Loser. What both have in common is that I wanted to create a Skin where the player could act as a Big Bad to the Chosen’s Buffy– the cultural/institutional abuse of the Stranger, the caustic self-destructiveness of the Loser. I don’t think the experiment ultimately succeeded, as both Skins end up being pretty vague in terms of what kind of monsters they are. The moves could be more metaphorical, too, although I do think they lead to interesting situations in play.

The mad scientist Skin has been attempted a few times, and this is my stab at it.

Skin in progress. Submitted for the approval of the Midnight Society:

Skin in progress. Submitted for the approval of the Midnight Society:

Skin in progress. Submitted for the approval of the Midnight Society:

The Shadow isn’t about what you are, but what you are not. The Shadow is the dark horse, the puppet master. They’re the one your parents warned you about, a close friend who secretly hates you, someone you trust who’s always lusted after you– the predator, the outsider, the stranger on the playground. Like the Chosen, the Shadow can shift the tone of the game. They take refuge in obscurity, working behind the scenes and breaking the rules of the game. The Shadow is the big bad villain to the Chosen’s hero.

https://docs.google.com/document/d/1JZpBBTzr7eLMpJxcTQzkmPzjP_IXUZLNfsIONjiOTyk/pub