With the Kickstarter for #Legacy2e coming soon I’ve been thinking about stretch goals.

With the Kickstarter for #Legacy2e coming soon I’ve been thinking about stretch goals.

Originally shared by Jay Iles

With the Kickstarter for #Legacy2e coming soon I’ve been thinking about stretch goals. I want the core game to be mostly done by the time I launch the Kickstarter, so I don’t want stretch goals to add bells and whistles to the book.

Instead, I’m opening it up to others. The main reason I got interested in doing more with Legacy is that Douglas Santana brought me a great new idea with Mirrors in the Ruins – I’m very excited to see what other people might do with the framework! Please do get in touch if you’d be at all interested.

Here’s my breakdown of what Legacy offers, and where you might be interested in taking it:

What’re the core themes of Legacy?

Scale. Each player controls a broader family as well as characters. Action happens on a family scale of hundreds of people and months of work as well as a character scale of individuals taking action over minutes or hours.

Ages. You spend limited time at a particular point in history, using your character as a lens to highlight a particular aspect of your family. Between these ages, there are moves to guide how your family evolves or suffers and how the world changes.

The world. The players build up a map of the world that informs how dangerous travel can be, what threats and resources are out there, and how the different families and factions interact with each other.

History. As you play you make permanent changes to the world and see the unexpected results of previous actions. You can draw on the power of previous characters, create giant mega-projects that redefine the world, and build the world’s saga together.

What are the assumptions of Legacy that you might want to break?

Post-apocalyptic: Legacy takes place after a reality-twisting apocalypse, with survivors finding a way to adapt to the new world. Maybe you want to set a hack in a world that hasn’t crashed – a near-future cyberpunk world? Or maybe you want to tell the story of colonists on an alien world, still removed from their support but not due to a cataclysm.

A golden age: The World Before had all sorts of strange technology. As you play you’ll find marvels among the ruins you can draw great power from. In your hack, maybe the marvels are created by the characters – the dawn of civilisation, with players inventing farming, medicine and magic?

Multi-generation play: Legacy assumes significant time passes between ages – there a few generations or more. In a different context, though, significant time could only be a few months or years. Maybe you’d like to make a hack set during a military campaign like Night Witches, with time skips moving the front towards its eventual conclusion?

Tense relationships between families: By default, the families are competing for scarce resources, with peace maintained by a web of obligations and treaties. Maybe you want to see what happens when families are more closely allied? Or maybe you want to put them more directly at each other’s throats?

How to get started:

If you have ideas, get in touch and we can start talking through the details. If we’re both excited to move forward with it, I’ll put it on the list of stretch goals. Assuming the goal’s hit, I will offer you feedback, talk through ideas, cheerlead you and give you layout, editing and an art budget.

Once it’s done we’ll sell the game as its own pdf splitting revenue 50/50. You’ll have full rights to give it away, hack it further, and do whatever you want with it, so long as you credit Legacy according to a creative commons attribution-share alike license.

The first playtest for #Legacy2e has begun! Here’s the world we built.

The first playtest for #Legacy2e has begun! Here’s the world we built.

Originally shared by Jay Iles

The first playtest for #Legacy2e has begun! Here’s the world we built.

Beginning the playtest As it turns out Roll20 is pretty flaky, so I didn’t get to record the world creation setting. Ah well. The group was me plus five others: Ed, Ellie, Laurence, Stephen and Hijos. Step 1: Broad Strokes We discussed what sort of world…

http://ufopress.co.uk/2017/06/14/legacy-playtest-session-writeup-14th-june-2017/

Want to help playtest Legacy 2e?

Want to help playtest Legacy 2e?

Originally shared by Jay Iles

Want to help playtest Legacy 2e? I’m looking for 3-5 players to run through world, family and character creation, and then playing through a few sessions of the game. Character sheets and handouts can be found here: https://www.dropbox.com/sh/o1m0zd8pu3fnhy0/AAAf5IHgtEI_TUNIXlxdShIMa?dl=0

A webcam and microphone is essential, and you should be OK with the video being posted up afterward for promotional purposes. Let me know if you have any questions!

events/cir2jj4rekmtivhm83crlj0003s?authkey=CJfikZy_w_-uGQ

Want to help playtest Legacy 2e?

Want to help playtest Legacy 2e?

Originally shared by Jay Iles

Want to help playtest Legacy 2e? I’m looking for 3-5 players to run through world, family and character creation, and then playing through a few sessions of the game. Character sheets and handouts can be found here: https://www.dropbox.com/sh/o1m0zd8pu3fnhy0/AAAf5IHgtEI_TUNIXlxdShIMa?dl=0

A webcam and microphone is essential, and you should be OK with the video being posted up afterward for promotional purposes. Let me know if you have any questions!

events/cir2jj4rekmtivhm83crlj0003s?authkey=CJfikZy_w_-uGQ

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition!

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition!

Originally shared by Jay Iles

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition! This includes rewritten family playbooks, almost completely redone basic moves, and a whole new Character Role system to guide your character’s effect on their family – and the family’s effect on them.

Please give it a look and let me know what you think!

https://www.patreon.com/posts/11225436

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition!

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition!

I’ve posted the first batch of playtest material for Legacy’s 2nd Edition! This includes rewritten family playbooks, almost completely redone basic moves, and a whole new Character Role system to guide your character’s effect on their family – and the family’s effect on them.

Please give it a look and let me know what you think!

https://www.patreon.com/posts/11225436

This looks pretty awesome – an interesting way of moving forward from a cyberpunk setting.

This looks pretty awesome – an interesting way of moving forward from a cyberpunk setting.

This looks pretty awesome – an interesting way of moving forward from a cyberpunk setting. I’d be interested in hearing what people’s experiences with The Veil have been like?

Originally shared by Jason Cordova

The Kickstarter for The Veil: Cascade is live! Cascade is a supplement for The Veil that adds a ton of new material to the core game, as well as allowing you to play in a post-cyberpunk future, in this case one in which someone’s consciousness is stored on a neurochip and can be downloaded into a new body, called a slack. You play a glitch, someone who has been downloaded into a new body, but who has lost a lot of memories from their past life. It’s a game about both the future and the past; about exploring a future world that is alien to you but also filling in the gaps from your lost past.

What I love about Cascade is it reflects a lot of Fraser’s experience with RPGs over the last couple of years, and I know this because he and I have been gaming together regularly for awhile now. Cascade’s emphasis on question-based exploration of setting and characters, and its embrace of emergent mystery, are things that look really familiar to me and I dig it.

Anyway, go check out the campaign. The layout for Cascade is being done by our own Oli Jeffery, and based off the quickstart, it’s going to be sharp as fuck. Also, Fraser has some nice stretch goals lined up.

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game/description

I talk through your character’s role within their family in today’s design diary.

I talk through your character’s role within their family in today’s design diary.

Originally shared by Jay Iles

I talk through your character’s role within their family in today’s design diary.

The relationship between your family and your character is Legacy’s big unique thing, but it’s distinct enough from the standard mode of RPGs that it could do with more support than 1e provided. One of my priorities with the 2nd edition is to provide you…

http://ufopress.co.uk/2017/05/12/legacy-2e-know-role/

We’re releasing a preview/playtest of Legacy’s 2nd Edition very soon, and I’m running a poll to see which playbooks…

We’re releasing a preview/playtest of Legacy’s 2nd Edition very soon, and I’m running a poll to see which playbooks…

We’re releasing a preview/playtest of Legacy’s 2nd Edition very soon, and I’m running a poll to see which playbooks people would most like it to include 🙂

Originally shared by Jay Iles

We’re planning on releasing the first playtest/preview documents for Legacy 2e very soon. These will be pretty barebones – we want to test that the new basic moves work before going overboard with writing and laying out playbooks.

The plan’s to include the 5 original Families and 5 characters – but which ones?

Vote for the playbooks you’d like to see here!

http://doodle.com/poll/3mwhfrh88hvtm6vf

We’re planning on releasing the first playtest/preview documents for Legacy 2e very soon.

We’re planning on releasing the first playtest/preview documents for Legacy 2e very soon.

We’re planning on releasing the first playtest/preview documents for Legacy 2e very soon. These will be pretty barebones – we want to test that the new basic moves work before going overboard with writing and laying out playbooks.

The plan’s to include the 5 original Families and 5 characters – but which ones?

Vote for the playbooks you’d like to see here!

http://doodle.com/poll/3mwhfrh88hvtm6vf