I’ve started to outline the basics concepts for my game, and at first, I intended to run it using Fate, but, the…

I’ve started to outline the basics concepts for my game, and at first, I intended to run it using Fate, but, the…

I’ve started to outline the basics concepts for my game, and at first, I intended to run it using Fate, but, the more I write the concepts out, the more I realize, it really is starting to look like a PbtA game with a sort of Fate point like mechanic. Are there any PbtA games that have elements of Fate blended in (like some variation of Fate points)? Or has anyone experimented with the idea?

I’m still very new to PbtA, I’ve just played Dungeon World, and am reading (and going to soon try running) Urban Shadows.