Yow! This sounds intense.
https://dropbox.com/s/44e9tba9prtahyg/Black%20Teeth.pdf?dl=0
An AW hack about being homeless on the streets.
https://dropbox.com/s/44e9tba9prtahyg/Black%20Teeth.pdf?dl=0
Yow! This sounds intense.
Yow! This sounds intense.
https://dropbox.com/s/44e9tba9prtahyg/Black%20Teeth.pdf?dl=0
An AW hack about being homeless on the streets.
https://dropbox.com/s/44e9tba9prtahyg/Black%20Teeth.pdf?dl=0
While this article is already out-of-date in terms of its political statements, I think it’s vital reading for…
While this article is already out-of-date in terms of its political statements, I think it’s vital reading for anyone playing a post-apocalyptic RPG. There’s some thought-provoking stuff in there, and I encourage you to think of ways to apply it to your game of Apocalypse World.
http://thebaffler.com/blog/fear-feminist-future-laurie-penny
Do you have any thoughts on how this kind of dynamic has appeared (or failed to appear) in your game?
How might you do things differently in your next game (or even the next session)?
Apocalypse World is a wonderful game. However, the time has come for an update.
Originally shared by Paul Taliesin
Apocalypse World is a wonderful game. However, the time has come for an update.
Have you heard of “on a miss, wolves”?
Well, in Second Edition, the ante is doubled, I tell you:
In Second Edition, on a miss you fall on bear.
http://www.story-games.com/forums/discussion/20550/on-a-miss-you-fall-on-a-bear
http://www.story-games.com/forums/discussion/20550/on-a-miss-you-fall-on-a-bear