Protege’s mentor: how much space should he take in the game?
Hi guys,
I’m currently running a game with a protege in it. I’m struggling with his mentor. I don’t want him to be like “go here, do that”, nor do I want him to do the heavy lifting. I feel like it could give the players that “we are second grade heroes” feeling.
On the other hand he should be a pretty important character. So we should see him do awesome stuff sometimes.
Also he embodies superior and denies savior. I have trouble with the latter: it sounds to me like “don’t be so heroic kid, saving people is not that important”.
And of course there are other characters to whom he’s not that important. How could I make him present “just enough”?