Greetings. I have a question regarding the Take Down move and Condition Thresholds. For Take Down, you are able to spend multiple choices on increasing the severity of the Condition you impose. Enemies and threats, however, don’t seem to have a track for Minor, Moderate, or Critical Conditions to track in their Condition Threshold, just the number of Conditions that they can suffer before losing their agency. Is this simply a case of the fiction established by the Condition type suggesting how the threat’s actions are limited? What’s to stop players from simply peppering the opposition with a bunch of Minor Conditions just so long as they fill up the target’s Condition Threshold (besides bad form in exploiting the rules in this manner)?
Greetings. I have a question regarding the Take Down move and Condition Thresholds. For Take Down, you are able to…
Greetings. I have a question regarding the Take Down move and Condition Thresholds. For Take Down, you are able to…