Would it be feasible to play a pacifist character in the Watch? Or a squad (or maybe even an entire Watch) or pacifists, given the difficulty of roleplaying a pacifist as part of a team that does not share those values.
Are there options in defining the Shadow that could make the Shadow’s forces either so completely inhuman that killing them wouldn’t trouble someone with a code against harming other people or expressly redeemable, making subduing its agents preferable to killing them? Are there missions that could focus more on capture, sabotage, or subversion of the enemy rather than combat or even missions that could allow for something like diplomacy?
Most importantly, would that undermine the themes of the game by enforcing a traditionally feminine peacemaker role or by seeking peaceful resolution with an oppressive and violent force?