If anyone is interested in playing a game online… I’ve got openings in March!

If anyone is interested in playing a game online… I’ve got openings in March!

If anyone is interested in playing a game online… I’ve got openings in March!

Originally shared by Shane Liebling

Tragic Tuesdays – Bluebeard’s Bride

These sessions are scheduled for 4 hours. If all players are in agreement, these session will be recorded. These are oneshots.

Bluebeard’s Bride is a tabletop roleplaying game of supernatural horror set in a familiar fairy tale. The tale starts simply enough: one room in Bluebeard’s house is forbidden to the Bride. She eventually falls prey to her curiosity and opens it, discovering gruesome evidence that reveals her husband to be a killer of women. The game you play with this book is different—you and your friends explore the rooms of Bluebeard’s home as his Bride, creating your own beautifully tragic version of the dark fairy tale. (Please note: this game generally goes into dark and extremely sensitive subject matter.)

As always, the Gauntlet Inclusivity Policy (http://www.gauntlet-rpg.com/the-inclusivity-policy.html) will be in effect. Safety tools will be in use: both the X-Card and Script Change will be available.

Tuesday 2018-03-06 19:30-23:30PM Eastern

https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4sFboN88njCy6WkrPF

Tuesday 2018-03-13 19:30-23:30PM Eastern

https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4sFhpA4m1LYAfB8CzC

Tuesday 2018-03-20 19:30-23:30PM Eastern

https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4sFnfhzlaJRhRp2Agd

Tuesday 2018-03-27 19:30-23:30PM Eastern

https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4sFtor0gtxh3KTAlCL

Had another delightful game of Bluebeard’s Bride last night with The Gauntlet.

Had another delightful game of Bluebeard’s Bride last night with The Gauntlet.

Had another delightful game of Bluebeard’s Bride last night with The Gauntlet… A question for those of you have run it:

How do you enforce pacing? In the two games I have run we have gotten through a maximum of three rooms (plus the final room). They have been 4 hour slots. Do you just remind them early and often that they can propose a truth at any time? Do you point out that it is really in their hands to decide what happened in the room – ie their interpretation could be entirely different from what the Groundskeeper had been thinking?

https://www.youtube.com/watch?v=QntW9WObM1c

I have imposter syndrome – both at work and when gaming.

I have imposter syndrome – both at work and when gaming.

I have imposter syndrome – both at work and when gaming. When gaming I generally feel like I am the least talented person at the table and I am just hoping no one notices. This is the case when I am running a game as well. I always feel like I didn’t prepare as well as I should (but I hate prepping – I don’t really get the “lonely fun” feeling) and beat myself up about it. Then I tend to feel like I am fumbling around when I am actually running the game. Finally when the game is over I am kind of relieved but just keep thinking about what I should have done better. Afterwards people say lots of nice things but usually I am thinking in my head “yeah, but you didn’t notice how I fucked up this or that.” I generally am in a not great headspace after running a game…

Last night though I ran Bluebeard’s Bride for the first time… I was running it for The Gauntlet (https://plus.google.com/communities/116329047011220562548) for a bunch of folks who had never played, some of whom had listened to / watched APs, but all of whom were super excited to play and had very high expectations. (One person was explicitly spending part of their birthday day-off playing and one had a cold but still wasn’t going to give up the chance to play.) So you know… No pressure…

It was fucking awesome. Hands down the best session of a game I have ever run and I had zero nerves before/during/after the game. Everyone absolutely raved about it – and somehow I really actually accepted and felt I earned the praise. (This is something I basically can’t do: accept and feel I earned praise.) Everyone had high expectations and they were all met, and then some. I felt like a million bucks afterwards (and especially after the raves in the debrief). Hell, I still feel amazing.

Sarah Richardson Whitney Beltrán +Marissa Kelly thank you so so much for designing this game. It is magical and it has helped me feel confident about myself – something I have rarely ever felt. The text is succinct and perfectly voiced. I felt absolutely supported by it. (Extra thanks to Sarah for all the APs and for running it at Dreamation – all of which just reinforced what the text so clearly teaches.)

I look forward to regularly performing the duties of Groundskeeper for a long time to come…

Thank you.

https://www.youtube.com/watch?v=4-gApvvVjCY