I’m struggling with how to handle traps, hazards and area effects in World settings (in particular, World of Dungeons style systems). For example, you enter a room which shoots poison darts if you hit a trigger. Does everyone roll? How would you handle that? Similar topics: landslides, radiation, and hand grenades. Thanks in advance for any tips!
I’m struggling with how to handle traps, hazards and area effects in World settings (in particular, World of…
I’m struggling with how to handle traps, hazards and area effects in World settings (in particular, World of…