Might be playing WWWRPG with some friends in the near future (knocks on wood) so I picked this up.

Might be playing WWWRPG with some friends in the near future (knocks on wood) so I picked this up.

Might be playing WWWRPG with some friends in the near future (knocks on wood) so I picked this up. It even has a (non-removable) flag box I can cover up with my promotion’s logo, whatever that might end up being!

If you’re lacking a mic for your table, just check out your local goodwill or similar thrift store. I grabbed this for $3.

Given its status a staple of wrestling stipulation  matches, I’m trying to figure out how a Ladder Match would work…

Given its status a staple of wrestling stipulation  matches, I’m trying to figure out how a Ladder Match would work…

Given its status a staple of wrestling stipulation  matches, I’m trying to figure out how a Ladder Match would work in WWWRPG. I’m torn between two opinions.

The first is that, despite, the ladder its really just a relatively “normal” match and doesn’t require its own special stipulation moves. Sure the Ladder is a gimmick, but its ultimately just some special narration and the two wrestlers fight until Creative calls the match, then the chosen winner just does one of his usual finishers (or some creative ladder based finisher) and then ascends the ladder unopposed while his opponent is floored. Perhaps allow the “hardcore” match stipulation rule to be used if one of the wrestlers uses the ladder is a weapon.

The other thought is making the Ladder Match its own custom stipulation moveset, similar to the King of the Hill match rules. With moves like “When you attempt to ascend the ladder”, the other consideration I had is whether the constant setting up and toppling of the ladder should be included in the options of the moves.

For the latter version, here is my (Extremely rough) initial moveset:

============LADDER MATCH ============

Whenever a player makes the Wrestling Move, replace the normal result list with this one, depending on the circumstances

—- WHEN THE LADDER IS NOT ERECTED —-

ON A 10+: You hit it impressively well. You retain control of the match and Pick One:

– You erect the ladder

– You gain +2 Momentum

– You gain +1 Heat with your opponent

ON A 7-9: You hit it pretty well. Choose one:

– You retain control of the match and transition into the next sequence

– You give your opponent control of the match and gain +1 Momentum,

– You give your opponent control of the match as you erect the ladder.

ON A BOTCH: You get countered. You give 1 Momentum to your opponent, and they immediately take control of the match. If you have no Momentum, they still gain 1.*

—- WHEN YOU ATTEMPT TO ASCEND THE LADDER —-

ON A 10+:  You fend your opponents off. Retain control of the match and pick 1:

– You gain +2 Momentum

– You gain +1 Heat with your opponent

– You ascend to the top of the ladder!

ON A 7-9:  You hit pretty well. Choose One:

– You retain control of the match,

– You give control of the match to your opponent and gain +1 Momentum,

– You give control of the match to your opponent and ascend to the top of the ladder!

ON A BOTCH: You get knocked off the ladder and your opponent takes control of the match. Pick 1:

– You give one momentum to your opponent and the ladder is knocked down too

– The ladder remains erected.

—- WHEN YOU ARE AT THE TOP OF THE LADDER! —-

ON A 10+: You Grab the Hanging Prize and win the match!

ON A 7-9: You hit it pretty well. Choose One: 

– You retain control of the match and transition into the next sequence,

– You give your opponent control of the match and gain +1 Momentum

– Leap off the ladder to attack your opponent and gain +1 Heat with them

ON A BOTCH: You get knocked off the ladder and your opponent takes control of the match. Pick 1:

– You give one momentum to your opponent and the ladder is knocked down too

– The ladder remains erect.

I was thinking of including an “When your opponent is on the ladder” move, but 3 moves already feels like I might be pushing it. I’m also not sure what to do if Creative wishes to have a specific ending for the match.

Ultimately however I worry that this might end up taking too long as you have to A) setup the ladder  B) successfully Ascend C) Get a 10+ to actually win all without getting knocked off or having the ladder toppled. Its certainly something that could be tense and exciting, but I can also see it dragging quite easily.

I’ve never really done any tinkering with Apoc Engine stuff, nor do I have much experience with the system (but much love!). Anyone have any thoughts?