Thanks to Glenn Tally Aaron Friesen Steve Moore and Stewart Wyatt for a very fun playtest session of Urban Shadows…

Thanks to Glenn Tally Aaron Friesen Steve Moore and Stewart Wyatt for a very fun playtest session of Urban Shadows…

Thanks to Glenn Tally Aaron Friesen Steve Moore and Stewart Wyatt for a very fun playtest session of Urban Shadows last night. I had a really good time as your MC and found the genre exciting to play in. I think I may have found a new favourite. 🙂

As always, I welcome any insights or feedbacks from the players or viewers. I want to make this the best game I can, and I need your help to do so!

6 thoughts on “Thanks to Glenn Tally Aaron Friesen Steve Moore and Stewart Wyatt for a very fun playtest session of Urban Shadows…”

  1. I think my comment about “flavor text” could be addressed with just one or two sentences in the MC moves about world building.  It would be hard to address every possibility of vamp/wizard/whatever gamer expectations, but easily enough to agree on some things at the start of play, or during, like we did last night.

    Wolf – Can this be Lycanthrope in general?  Although some of the powers are wolf-centric, it seems like it could be flexible to cat/bear/etc, provided it stays a predator.

    Wolf – implied is that Transformation marks corruption, but this is not explicitly stated. I don’t recall if that is just following the typical minimalist writing style for AW.

  2. Yeah I think the MC principles of ask questions like crazy can certainly facilitate the lore building for the various supernatural creatures as they crop up.

    I don’t see why someone couldn’t do another type of shapeshifter with this playbook. Just ignore some of the naming conventions and do your own thing with it.

    The option to mark corruption is on the list of transformation but it’s always a choice. why do you think it’s implied elsewhere?

  3. Andrew Medeiros Choosing “You don’t mark corruption” implies that you should mark corruption, but the move does not explicitly state it.

    It is probably player error, as I think that kind of phrasing is common in AW playbooks. 

  4. Yeah you’re right, my bad, sorta. It is heavily implied within the move. When you turn into a beast, you can lose a piece of your humanity each time. This is represented as corruption for The Wolf.

  5. It is not listed under the corruption block, but I think that makes sense as most of the playbooks have too many optional things that might earn them corruption.

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