Running AW (or any game) can be tough if you’re imagination runs out of gas.

Running AW (or any game) can be tough if you’re imagination runs out of gas.

Running AW (or any game) can be tough if you’re imagination runs out of gas. Hence, ApocWords (http://www.apocwords.net/), which is the beginning   of a digital assistant to run in a browser.  

It’s very much just a test project at this point, but I have a much more comprehensive vision sketched out. If this is something you might find useful, I’d love any and all suggestions, comments or questions you might have about this.  If you don’t think it would be useful, let me know why and what would be useful for you along these lines.

http://www.apocwords.net/

32 thoughts on “Running AW (or any game) can be tough if you’re imagination runs out of gas.”

  1. I should clarify that the format and styling of the site itself is very much a work in progress as well. And it’s designed to use the newest browsers.

  2. Michael Bay You should open up exactly for which category you needed suggestions, maybe a form or doc people can add stuff, this way the names, adjectives, ideas, ect… grow exponentially. 

  3. This is pretty sweet. Would love to see various settings to make it more appropriate for PbtA games (frex I’m terrible at coming up w/ Monsterhearts names).

  4. Theoretically, you could set the initialization functions to parse a file for names, and then swap the file for different themes. Based on what I’ve seen, looks as though I could easily save this down to a local file and stick in new sets of names.

  5. My plan is to develop separate pages customized for different RPGs. Further down the road, I’ll add the ability for you to add your own elements to a personal list or the global elements list.

  6. There is now a comment system at the bottom of the page.  Please feel free to contribute ideas, comments, questions, suggestions and even complaints!

  7. It’s going very well, i think. The biggest addition is the random dungeon generator, which utilizes geomorphic tiles and allows you to rotate and replace ones that don’t suit you. I’m working to make it printer friendly now.

  8. So I used it on Monday during my AW game…One minor quibble, weather is basically impossible to click on mobile (since there’s no hover). The names that came up for settlements didn’t really sit well with me. Other than that was pretty useful.

  9. Michael Bay it works fine on a phone/tablet except weather is actually 2 buttons in a drop down. If the drop down stayed active when you clicked on weather it’d be fine, but mobile devices have no mouse so the dropdown menu on weather doesn’t work.

  10. Just took a quick look at the DungeonWorld version… here’s a thought make the menu options an L rotated 90 degrees so top and left is covered w/ menu choices. Put clear in the top left. If anything has a drop-down when you click it make the dropdown “stick” until you click again. Maybe also make the drop down selections bigger. It’s fine, and super easy to use on a PC, but if I’m running a session, I’ll probably just have it on my phone, and then pop something up when need be.

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