Another Survival Guide for Lonely World

Another Survival Guide for Lonely World

Another Survival Guide for Lonely World

I like the Nobody because i’m a huge fan of the underdog, and a lot of horror RPG fans i’ve met are the same way. His horizon is open on a thousand different roads.

He was originally called “The Volunteer” for my Chaos Earth hack, and has representation in some other shit i’ve done.

Introducing…

THE NOBODY

you never thought you’d ever get this far. The Invader came and you ran. You ran, and you hid, and somehow you survived. The world now demands more of you than you ever thought it would. But for the first time you have a real opportunity to make your life worth living. 

Creating a Nobody

   To create your nobody, choose your life before, looks, stats, moves, gear, and Hx.

Life Before

   factory cog, cubicle drone, chronic loser, just some guy

Look

   dress: business casual, ultra casual, hip fashion, survival

   face: easy, average, sorta attractive

   meat: average, slumped, overweight, underfed

   eyes: fearful, dead, eager, bright

Stats

   Heart +1, Meat +0, Blood +0, Face +0, Brain +2

   Heart +0, Meat +0, Blood +1, Face +0, Brain +2

   Heart +2, Meat -1, Blood +1, Face +0, Brain +1

   Heart +2, Meat -1, Blood +0, Face +1, Brain +1

Nobody Moves:

Choose 2:

   Shows initiative: when helping someone not currently in a battle, you do so as if you rolled a 10+

   Yes man: when helping someone out, if you follow their orders to the letter, you get +1Hx with them. If you go above and beyond their expectations, mark experience.

   Guilty of giving too much: whenever you take 3-harm or more, take an additional point of harm and mark experience.

   Works well under stress: +1heart (+3 heart)

   A little bit of everything: when you think you know how to plausibly solve a situation using a small or innocuous item that you just happen to have on your person or very close to you, roll+brain. 10+, it’s just what you needed. 7-9, you do it, but something breaks.

   Hidden talent: You start play with a Survivor move of your choice.

Gear:

   You get:

      fashion according to your looks

      a pistol, rifle, or shotgun

      food and oddments worth 2-supply

Hx: 

On your turn:

   Pick who you think is the best leader. Tell them Hx+2

   Pick who you think is the biggest slacker. Tell them Hx-1

   Tell everyone else Hx+0.

On the others’ turns:

   One of them sees you as a brown-noser. Take whatever they tell you and give it -1Hx.

May I Introduce?: When you meet a new character, roll+brain: On a 10+, ask two from the list below. 7-9, ask 1.

•   What kind of work did they used to do?

•   What’s their socio-economic background?

•   What’s a good way to start a conversation with them?

On a miss, ask 1 anyway.

Nobody Improvement:

   __+1 blood (+2 blood)

   __+1 meat (+2 meat)

   __+1 face (+2 face)

   __+1 brain (+3 brain)

   __you get buddies or a lover

   __get another nobody move

   __get another nobody move

   __get another nobody move

   __get a move from another playbook

   __get a move from another playbook

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