Post Party custom move!

Post Party custom move!

Post Party custom move!

So between one thing and another it’s been nearly a month since my Monday night AW game met, and everyone was a little fuzzy on what’d happened last time. There was going to be a party at the holding to celebrate the harvest and we’d cut basically right at the start of the party, so to get things going I made a custom move and started the session the next morning, but with flashbacks to the events of the night before as dictated by the move.

Justify why you should get a bonus and then roll. The Violetta, our Skinner wanted to be unaffected, so I let her spend a barter and she had the advanced version with the bonus 12+ Choose none. Our Brainer stayed on the periphery and watched people so I gave him a +1 to his roll.

10+ Player chooses one from below.

7-9 Player chooses two.

6 or less MC chooses one. No hard moves are made on this roll.

* You did something you regret. What was it.

* You blacked out.

* You lost something last night. What did you lose?

* You woke up next to someone. The MC will tell you who.

* You had a fight with someone. The MC will tell you who.

The Hoarder (who’d been shot by another PC, and was too injured to actually be at the party, probably) got a solid hit and woke up with a drunk guard in his cot (still in armor mind). 

The Gun Lugger got a soft hit and introduced a guy she was interested in to the Skinner, and he became interested in the Skinner instead of her. She then started getting drunk and woke up with the Doc.

The Skinner avoided trouble like a boss. Boring, but her player was happy so that’s okay.

The Brainer got involved in a messy relationship by deep braining an unconscious girl and being discovered by her boyfriend.

I’d say it worked pretty well 3 of the 4 PCs got involved in a crazy standoff with a couple of hung-over NPCs, a gun went off as people where fighting over it, and words where said. The Brainer has started digging himself a hole.