What originally started as a hack for Traveller has started to shift into it’s own game. This is my first public version of what I’ve written, and it has already been revised a little after feedback from some friends. Without further comment, here it is:
What originally started as a hack for Traveller has started to shift into it’s own game.
What originally started as a hack for Traveller has started to shift into it’s own game.
Dungeon World too? Or just a coincidence?
The only thing I knowingly lifted from Dungeon World was getting experience from failing a roll.
What do Credits get you?
It’s essentially just a fancy word for money. (But the only way to receive new trainings after character creation is to spend both time and money.)
Patrick Henry Downs, do you get anything else from? Right now it just seems like a mechanic that can be skipped.
As per old school character creation, starting credits can be used to purchase starting equipment. I just don’t have that written yet.