Cybernoir
Moves update and playbooks.
So I’m thinking of putting back in a fourth stat- Cool, for lack of a better term, with the act under fire analogue built into it. This allows for more stat substitution moves, which are always interesting. Also, add Fast Talk move.
Right now I’m knocking around the following playbooks. The idea is that everyone is an investigator of sorts, but you have overlapping and different jurisdictions and techniques, but I need more concrete stuff to make sure there’s at least some niche protection.
The Cop
Strength: Ass-Kicking. Challenge: Has to deal with red tape.
The Agent
Strength: information, government resources, almost no questions asked. Challenge: Social isolation.
The Company Man
Strength: wealth, status, connections. Challenge: Having to clean up after your superior’s messes.
The Hacker
Strength: You’ve got a unique skill nobody else does, hacking. Challenge: You live on the fringe of legality.
The Private Detective
Strength: Clue finding, perception. Challenge: Money is always an issue.
The Rookie:
Strength: Support and backup- a helper character. Challenge: Earning respect.
The Hunter
Strength: Tracking, pursuing, and fighting a quarry. Challenge: Trouble magnet.
The Replicant
Strength: Adaptivity. Challenge: discrimination, dealing with the self.
The Psychic (optional)
Strength: Psi Powers. Challenge: All the baggage that comes with psi powers.
Also vaguely considering a DA or investigative reporter type character. Any thoughts on these?
The District Attorney
Strength: You are the bureaucracy, you can get things done at City Hall
Challenge: political opponents, bureaucracy is always slow
The Reporter
Strength: you have friends (eyes) and contacts (ears) everywhere
Challenge: everything has a price
One thing I was thinking, is if there was a season structure, in season 2, all the completed season 1 cases could go to trial, which would introduce whole new avenues.
Basically, cyberpunk The Wire.
Something that just occurred to me: If ‘the City’ is a threat/front, then the DA’s strength would basically be that ‘the City’ works for them, and vice versa.
The Singularity:
Strength: Connected to all the world’s data.
Challenge: Difficulty connecting to people, possibly illegal.
Have you looked at the Android board game at all? I’ve used the board itself as a map for Remember Tomorrow (and thought about doing the same for Technoir)
The main characters in it are: A corrupt cop. A bounty hunter. A Private Investigator. A clone (which psychic abilities). An android.
/sub.