Cybernoir

Cybernoir

Cybernoir

Moves update and playbooks.

So I’m thinking of putting back in a fourth stat- Cool, for lack of a better term, with the act under fire analogue built into it.  This allows for more stat substitution moves, which are always interesting.  Also, add Fast Talk move.

Right now I’m knocking around the following playbooks.  The idea is that everyone is an investigator of sorts, but you have overlapping and different jurisdictions and techniques, but I need more concrete stuff to make sure there’s at least some niche protection.

The Cop

Strength:  Ass-Kicking.  Challenge: Has to deal with red tape.

The Agent

Strength: information, government resources, almost no questions asked.  Challenge:  Social isolation.

The Company Man

Strength:  wealth, status, connections.  Challenge:  Having to clean up after your superior’s messes.

The Hacker

Strength:  You’ve got a unique skill nobody else does, hacking.  Challenge:  You live on the fringe of legality.

The Private Detective

Strength:  Clue finding, perception.  Challenge: Money is always an issue.

The Rookie:

Strength:  Support and backup- a helper character.  Challenge: Earning respect.

The Hunter

Strength: Tracking, pursuing, and fighting a quarry.  Challenge:  Trouble magnet.

The Replicant

Strength:  Adaptivity.  Challenge: discrimination, dealing with the self.

The Psychic (optional)

Strength:  Psi Powers.  Challenge:  All the baggage that comes with psi powers.

Also vaguely considering a DA or investigative reporter type character.  Any thoughts on these?

6 thoughts on “Cybernoir”

  1. The District Attorney

    Strength: You are the bureaucracy, you can get things done at City Hall

    Challenge: political opponents, bureaucracy is always slow

    The Reporter

    Strength: you have friends (eyes) and contacts (ears) everywhere

    Challenge: everything has a price

  2. One thing I was thinking, is if there was a season structure, in season 2, all the completed season 1 cases could go to trial, which would introduce whole new avenues.

    Basically, cyberpunk The Wire.

  3. Have you looked at the Android board game at all?  I’ve used the board itself as a map for Remember Tomorrow (and thought about doing the same for Technoir)

    The main characters in it are:  A corrupt cop.  A bounty hunter. A Private Investigator. A clone (which psychic abilities).  An android.

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