And another Wizard World update.

And another Wizard World update.

And another Wizard World update.

– Rework of the Bonds section.

– Added Bond questions for all of the houses and companions.

– Corrected some minor errors on the playbooks and reference sheets.

– Added date stamps to the bottom of each page to help anyone who is suffering through my revision cycles. 😉

– A few clarifications of some advanced moves.

– Random minor edits for clarity throughout.

Let me know what you think!

https://www.dropbox.com/s/aefq6ggar4jf1yh/Wizard%20World.pdf

11 thoughts on “And another Wizard World update.”

  1. Ivan Vaghi Thanks! I’ve got some notes from our last playtest session that I was thinking of writing up as AP – I’ll post a link when I get it done.

    Steve Moore Yeah, fair enough; I can’t really blame them. If you can find a group that doesn’t mind all the homework, Ars Magica is a fantastic system. I would never have started this hack otherwise! 🙂

  2. Ivan Vaghi just because they don’t get individual stats doesn’t mean you shouldn’t play them! Juan of the Grogs is a favourite character in my playtest campaign 😉

    Grogs can be a great source of both comedy and drama – but they are intended to fill minor roles so I didn’t devote any word count to giving them specific rules beyond warband combat and contributing to the covenant economy.

  3. Ivan Vaghi : Two ways I can see. One is purely descriptive (this doesn’t mean no mechanics!). So, the player can say Groggy the Grog is doing X or Y, or saying N or M, and the GM will then respond as per his moves and principles and so on. Other way is to assign the normal mundane stats (like a companion but probably no piety) and give them humors, but they don’t get any moves (aside from basic moves), don’t advance, and so on.

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