I’d love to get outside playtest feedback on this game!
Is there anything in the game materials themselves that are presenting a barrier to play? Anything about explanation, presentation or the rules themselves that’s confusing or makes you feel like you won’t play it “right” (tho I’m a strong believer in “if you’re having fun, you’re playing it right”, especially for wrasslin’)?
Basically, I’m craving some validation that I’m not in some myopic game design bubble on this one!
I may be able to squeeze in a game the weekend of the fourth. I’ll be out of town with some other gamers who haven’t encountered it yet.