More content up for my PbtA fantasy heartbreaker: the Rogue & Templar. Plus some revisions to the moves and previous playbooks (Warrior & Sorcerer). If anyone’s interested in playing, go for it! If you know AW, I imagine you could run it as-is.
Let me know if you do so! Also, feedback & commentary much appreciated.
As I’ve mentioned before, this started as an exploration of a few mechanical ideas:
– Most moves are modified by fictional positioning rather than stats
– Stats (and Fate-like traits) are more like “tapable” resources
– Magic is based on sympathy, contagion, and true names, and require a lot of imagination from the players
– PC conditions enable associated with GM moves (like how threats in AW have moves associated with them)
Plus I added in some harm & inventory ideas I’d been tinkering with elsewhere, and decided to give each playbook a backstory questionnaire that would help define their starting relationships & their situations.