2 thoughts on “Inquiring minds (I count as a plurality!): why Wheel Tree?”

  1. Good question: in the first AW campaign we did, which was our first big campaign we played in together, the setting was Navy Pier in Chicago. Timo was MCing and said that a tree had grown through the giant Ferris wheel there and the locals called it “The Wheel Tree.” Eventually, Megan’s character took it over as her holding. We wanted something that was emblematic of our gaming together and thought that was a nice evocative image.

  2. That was much more of an actual story than I was expecting. I figured it would just be stuff in your wheel house, and the imagery of a tree, maybe alluding to family or something.

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