Our 4th career is the Explorer. This career balances between wilderness-related skills and general bravery/reckless skills. Those who followed the alpha version of the rules might notice an important omission; the ‘Animal Companion’ skill was removed. Lots of reasons why, mostly it felt clunky and anachronistic… plus for some reason I just don’t like animal companion in RPGs.
For those of you interested in the math of Recklessness, an unmodified roll has ~83.5% chance of having consequences, and half that time it will be a failure.
41.67% Failure with consequences
41.67% Success with consequences
16.67% Success
So while Recklessness increases your chance of failure by ~9%, it greatly increases your chance of succeeding flawlessly. (Of course, that math goes out the window with modifiers)
Tomorrow, the Industrial career.
https://drive.google.com/file/d/0B4ky16XZasoPZ0RIckJtejlSeXc/view?usp=sharing