The 5th career is the Industrial. The way this career evolved during development, almost all of its skills ended up being “modal” (choose one from a list). I’m not unhappy with that, because it feels very “engineer-y” to have the choice of a lot of different customization and tweaks. That said, taken all together the skills can seem a bit overwhelming in the sheer number of choices.
Tomorrow, the Military career.
(Also for some reason my Word has been publishing PDFs weirdly since yesterday, no idea why)
https://drive.google.com/file/d/0B4ky16XZasoPT2l4TlFfNUlXTFU/view?usp=sharing