The Military career is our 6th reveal. The Military is one of the careers that has changed the least in the iterations of the rules. Aside from updating and refining the language/template of the skills, the main design and thrust of the career crystallized early on.
I tried to play up the command and control elements of the career to give it wider appeal to less-than-obvious career combinations. That said, this is a career that will attract a certain kind of player above others, and I’m ok with that.
Also, I dread to think of the aberrations that will be created by a Military Industrial character with Unique Weapon and Upgrade. A Class 4 weapon. One shudders at the possibilities for inventive destruction.
Tomorrow, for all you Faces out there, the Personality career.
https://drive.google.com/file/d/0B4ky16XZasoPbXBobVlKOFBSWU0/view?usp=sharing