Had some thoughts after reading the book and thinking about my experiences playing.

Had some thoughts after reading the book and thinking about my experiences playing.

Had some thoughts after reading the book and thinking about my experiences playing.

1. Do the enforcer or valet have a mechanical effect? They are listed as an advance, but all it seems to do rule wise is to add another NPW for the GM. Not that I am opposed to story-enhancing advancements, but I wanted to be clear.

2. If you spend an advance on “dedicated tag team”, but then your team breaks up, do you get the advance back? Or does it stay as a floating connection, awaiting a new partner? Or is it swallowed by the abyss?

3. If a wrestler changes gimmicks, does their old gimmick open up for others to use? If Professor Atomo becomes a Manager, can Reaper be a Veteran? If Reaper becomes an Icon, can a newbie play a Monster?

4. Does a Heel need to be in control of a match to use their “win a match you weren’t booked to win” move? It seems like they would for the trigger, but I have seen it played as the move activates the dirty trick rather than the other way around. 

5. If a Heel or a Face is using a move, can it be interrupted by the expenditure of momentum? It would seem to fit some narratives, with wrestlers attempting to cheat each other in a vicious back and forth, but it would mean that the Heel or Face is spending 2 momentum while their opponent only spends 1.

One thought on “Had some thoughts after reading the book and thinking about my experiences playing.”

  1. 1) Fictional, baby (though the connotation of them being “owned” by the wrestler is an important one). I’ve seen folks use it to “take over” an antagonistic NPW, btw, which is pretty neat storywise.

    2) Into the abyss! Unless you make one and then break up in the same Episode (which I don’t recommend), I don’t think it’s a big deal. Being a dedicated tag team is awesomesauce.

    3) Huh, I guess it opens up. I don’t see any reason it wouldn’t?

    4) No, the Heel (and Babyface) moves are functionally “Interrupt” moves in their own right, just doing them takes the narration into that players hands.

    5) I think of it as once you make the Move, it’s going to “resolve” even if someone else makes a Move directly in response to it, with the exception being Interrupt specifically cuts off the Wrestling Move. Interrupting other Moves is a gray area – I generally say that the Heel Move (for example) happens, but it may be informed or modified by the other characters interruption or followup, and they happen in the order they’re made – so two Heels can cheat and countercheat and countercountercheat and it’s just an escalating whirlwind of underhandedness. But that’s a Creative interpretation zone overall.

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